Research

My research program is built around Vortex, a full-stack, open-source RISC-V GPU. A credible open GPU platform is a prerequisite for reproducible architecture research, and for hands-on education that is not locked inside proprietary hardware. Vortex has since grown into each major domain of modern GPU architecture.

Memory and graphics

We extended Vortex with high-bandwidth memory support to increase memory-level parallelism, and integrated a complete graphics hardware stack.

Vector ISA and compilers

We added RISC-V vector ISA support to the GPU and extended the compiler stack to target it, along with CUDA compatibility and fast performance modeling.

Tensor AI and ray tracing

We broadened Vortex to support tensor-core architectures, structured and unstructured sparsity, and dedicated ray-tracing hardware.